Artificial Intelligence Project: Capture the Flag

This is an intermediate step of a project I’m working on for fun. The goal is to make an “evolutionary capture the flag program in which a genetic algorithm is used to evolve the various players to an optimal strategy. The red guys are attackers - they go for the flag The Yellow guys are defenders - they tackle the attackers and throw’em in jail The Blue guys are Rescuers. When there is no one to rescue, they defend The teams are separated into white stripes and no white stripes. This stage of the programming is pure (crappy) AI - I’m coding the genetic algorithm part now. Song by Jesus and the Pegasaur is called Nirmal.

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